Interactive, geolocated audio guide, tailor-made scenario for cultural and tourist sites. (Demonstration of the prototype made for the Hospice d'havré in Tourcoing). The player is a "Tempo", a temporal agent, who, thanks to a special implant, has the ability to travel in sound time, and must conduct an investigation related to the history of the place visited!
Location-based audio game. The player is guided through the city by "voices" he hears in his head. He must solve an essential enigma: who is he? what is he doing there? (Trailer of the game, to listen to with headphones to enjoy the 3D effect)
Binaural sound of paintings. Demonstration of "Freedom Leading the People".
Other works made: The Raft of the Medusa, the cockfight…
Various sound creations
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